Alexis André
2003 Supélec (French Engineering School) Engineer (Energy and Information Science)
2004 Tokyo Institute of Technology ME Computer Science (Machine Learning)
2009 Tokyo Institute of Technology PhD Computer Science
(Computer Graphics / Computer Vision / Interface)
2009-Now Sony CSL Researcher
Alexis Andre studies ways in which new digital media allow for unprecedented creative exploration. His work builds on the idea of process as art, with the creator focusing on interaction with the process. His overarching thema is to define the next generation of entertainment that will be relevant even for digital natives. His research interests cover computer-generated/-assisted art, procedural design, computer graphics, HCI, computer vision, game psychology and game design. His work has been shown at The Yamaguchi Center for Arts and Media(YCAM) and SIGGRAPH, and he has been working with various artists, from Open Reel Ensemble to Issey Miyake produced Aomori University Men’s Rhythmic Gymnastics team, creating interactive displays of the performance. He also invented Sony’s interactive toy platform, toio.